![]() ![]() ![]() I haven't been beaten yet since I've finished it. To add on to that, there are units that gain crazy power from how many rearguards are retired on your opponents side, such as Demonic Dragon Mage, Mahoraga who's a 5k grade one but gains 5k each time a unit is retired. There's also that grade four non-stride unit that the silent tom ability, can retire all of the opponents rearguards with just limit break with some costs, and negates all effects of your opponents triggers while it's your turn. Why is this not at the top of this list? First of all, DOTE got a legion leader making him OP like hell again, and then the clan has stride where some can retire and restand easily. Royal paladins call the needed cards from the deck so you don't have to waste your units and can save them for guarding. That's why the Royal Paladin of United Sanctuary is the strongest clan in CFV. But, when the the deck is finished building, all the hassle and expenses are worth the strength of the Royal Paladin clan. Altmile,Blaster,Alfred and other RP builds are hard to find and expensive. The downside of this clan, however, is its difficulty to be built. ![]() For begginers, this would be easy to use. Its specialty is calling comrades to activate abilities and give power bonuses. Royal Paladin is a strong yet easy clan to master. So I think the royal paladin is a better choice. By superior calling units from the deck they can also "brave" to also add power to the attack power, Blaster Blade also have an ability to retire rear guards by counter blast x2. The royal paladin join forces to make the attack stronger, similar to the gold paladin but opposite from the shadow paladin. Overall, if you can get Majesty Lord Blaster in your hand, you can overwhelm your opponent with destroying power and criticals. The rest of my deck either calls Blaster Blade and Dark, or benefits from having them in my soul. And naturally, since I have a lot of counter-blast cards like Blaster Blade and Blaster Dark, I have cards that counter-charge too. Other cards let me call out Blaster Blades from the deck, soul, or drop zone. I have an MLB deck (Majesty Lord Blaster), where my main focus is gaining force triggers that increase my unit's power and critical. ![]()
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